AI Insights · Timothy · January 2023
Top 5 Subscription Games in Mexico Q4 2022
Discover the performance of the top 5 subscription games on a unified platform in Mexico during Q4 2022, based on weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 subscription games in Mexico displayed varied performance metrics, reflecting their popularity and user engagement. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
SpongeBob: Get Cooking saw a notable trend in weekly downloads, starting the quarter strong with approximately 15.7K downloads in late September, peaking at nearly 20K in early October, and fluctuating around 4K to 14.8K towards the end of the year. Active users for this game showed a consistent rise, beginning at around 12.7K in late September and reaching a peak of 34.1K in the final week of December.
THTH: Love Is a Game NETFLIX experienced a steady increase in weekly downloads, starting from 6K in early December and reaching up to 11.8K by mid-December. Weekly active users also saw a significant rise, beginning at 5.7K and peaking at 20.5K by the end of the month. The game generated a modest revenue of $8 in the week of December 19.
Nailed It! Baking Bash showed a gradual increase in weekly downloads, starting at 3.6K in early October and reaching 4.4K by the end of December. Active users mirrored this trend, starting at 804 and rising to 2.3K by late December. The game generated small revenue peaks of $7 in late October and $8 in late November.
Stranger Things: 1984 had relatively stable weekly downloads, fluctuating between 1.6K and 2.8K throughout the quarter. Active users for this game started at 15.3K in late September and saw a gradual decline to around 9.5K by mid-December, before slightly increasing to 10.9K by the end of the quarter. The game’s revenue peaked at $22 in mid-December.
Stranger Things: Puzzle Tales experienced a peak in weekly downloads at 6K in early November, with a general decline to approximately 2K by the end of December. Despite the fluctuations, the game did not generate any significant revenue during this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.